SELECTED
WORKS.
A comprehensive overview of our most impactful collaborations, showcasing our technical expertise in environment design, asset optimization, and cinematic visual development.
ROLL TOGETHER
Capsule art for a chaotic co-op physics platformer, taking the concept from an early character mockup to a final Steam ready capsule. The direction leans into pure comedic chaos (two ragdolling characters mid launch off a giant rolling contraption) built to instantly communicate the game's friendship test premise the moment someone scrolls past it.
Technical Documentation
THE REALM SURVIVOR RPG
Capsule art for an urban open world RPG beat 'em up, taking the game from a rough concept brief to a final Steam ready capsule. The direction leans into high impact martial arts action set against a swirling interdimensional portal, built to stop the scroll on a crowded storefront.
Technical Documentation
Explosive Exchange
Capsule art for a chaotic multiplayer party game, taking the concept from a rough character lineup to a fully finished space themed capsule. The direction leans into playful, mascot style creatures in astronaut helmets, framed by fiery explosions and bold glowing typography built to grab attention on a crowded storefront.
Technical Documentation
THE OBEDIENCE EXPERIMENT
Capsule art for a first person psychological horror game, taking the concept from an early character study to a final Steam ready capsule. The direction leans into raw, unsettling tension (a man mid electric shock against a stark interrogation cell) paired with a bold heraldic crest, built to signal dark, morally charged horror the moment someone scrolls past it.
Technical Documentation
Gaye Mandi
A comprehensive isometric visual experience designed to connect overseas Pakistani children with the cultural atmosphere of Bakra Eid in Karachi.
Technical Documentation
Zahra Adventure
A unique fusion of Mughal era aesthetics and steampunk fantasy, featuring intricate character, environment, and weapon designs that blend history with imaginative technology.
Technical Documentation
Mafia Car Parking
Complete UI system and asset design for a mobile parking game featuring high-energy neon visuals and a stylish mafia-themed atmosphere.
Technical Documentation
Li Wei – The Vigilante of Shanghai
A deep dive into character and prop design for Li Wei, a masked vigilante in neon-lit Shanghai whose outfit and gear blend Chinese tradition with tactical purpose.
Technical Documentation
Sniper Game UI Design
Tactical and immersive UI design for a sniper game inspired by Pakistan Special Forces, focusing on military precision and discipline.
